• added new “Rune” abilities, these new abilities can only be cast in the 3d world and will last for a duration tbd. upon entering combat while one of these effects is active you willl gain an advantage in combat
  • Rune ablities are exclusive, meaning only one rune can be active at any one time
  • added new low poly carton type tree, completely removed all alpha transparency from 3d textures hopefully this improves performance
  • fixed issue where combat effects weren’t being wiped on the client after combat
  • added new usable item category: “elixirs”. these function similar to “Runes”. drinking an “Elixir of Life” for example yields a buff and upon entering combat this will translate to an increase in health / total health for the duration of combat
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