Redesigned UI, Increased FPS

  • redesigned the ui so the widgets are no longer displayed over the 3d scene, this should improve frame rates
  • added shake effect to magical effects (both beneficial and harmful) when they’re added to the player’s effects window
  • the 3d object renderer will now only consider rendering objects (and animations) if they are within a certain radius of the player, this should improve frame rates
  • adjusted scene lighting to make it less ambient and provide shadowsloosened some synchronization restrictions on the server to hopefully prevent deadlocks

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